Jul. 30th, 2016

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Barrier ~ A form of spirit magic. Casts a protective barrier around people in a particular area, protecting them from harm.
Fade Step ~ A form of winter magic. Invisible waves of magic propel the caster forward in a brief burst of speed.
Dispel ~ A form of spirit magic that counters other magic. Cast to dispel other magic, but a very light counter.
Horror ~ A form of battle necromancy. Casts a cloud of paralyzing fear on enemies so as to distract them.
Simulacrum ~ A form of battle necromancy. If I should fall in battle, a spirit shall raise me and mimic my magic for a brief period of time so as to aid my allies.
Spirit Mark ~ A form of battle necromancy. Cast to summon a spirit to attack an enemy, which will then raise a fallen enemy to fight on my behalf.
Immolate ~ Your typical fire spell. Creates an explosion approximately 3 meters wide.
Chain Lightning ~ Your typical storm spell. Casts an arc of lightning that can strike several enemies at once, in an approximately 5 meter area.
Static Cage ~ A form of storm magic. Creates an electricity field about 9 meters wide. Will paralyze any foes that attempt to flee.
Death Siphon ~ Draws power from death nearby, restoring health and mana.

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Dorian "miscast in role as murderer" Pavus

August 2016

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